# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
from marionette_driver import expected, By, Wait
from gaiatest.apps.base import PageRegion
from gaiatest.form_controls.binarycontrol import GaiaBinaryControl
[docs]class ScreenLock(PageRegion):
_root_locator = (By.ID, 'screenLock')
_lockscreen_checkbox_locator = (By.XPATH, '//li/gaia-switch[@name="lockscreen.enabled"]')
_passcode_checkbox_locator = (By.XPATH, '//li/gaia-switch[@name="lockscreen.passcode-lock.enabled"]')
_screen_lock_passcode_section_locator = (By.ID, 'screenLock-passcode')
_passcode_create_locator = (By.CSS_SELECTOR, '#screenLock-passcode gaia-header button[type="submit"]')
def __init__(self, marionette):
root = marionette.find_element(*self._root_locator)
PageRegion.__init__(self, marionette, root)
Wait(self.marionette).until(expected.element_displayed(*self._lockscreen_checkbox_locator))
@property
def screen_element(self):
return self.marionette.find_element(*self._root_locator)
@property
def passcode_screen_element(self):
return self.marionette.find_element(*self._screen_lock_passcode_section_locator)
@property
def _lockscreen_switch(self):
return GaiaBinaryControl(self.marionette, self._lockscreen_checkbox_locator)
[docs] def enable_lockscreen(self):
self._lockscreen_switch.enable()
Wait(self.marionette).until(expected.element_present(*self._passcode_checkbox_locator) and
expected.element_present(*self._passcode_checkbox_locator))
[docs] def enable_passcode_lock(self):
checkbox = Wait(self.marionette).until(
expected.element_present(*self._passcode_checkbox_locator))
Wait(self.marionette).until(expected.element_displayed(checkbox))
checkbox.tap()
section = self.marionette.find_element(*self._screen_lock_passcode_section_locator)
Wait(self.marionette).until(lambda m: section.location['x'] == 0)
self.marionette.switch_to_frame()
Wait(self.marionette).until(lambda m: self.keyboard.is_keyboard_displayed)
self.apps.switch_to_displayed_app()
[docs] def create_passcode(self, passcode):
# switch to keyboard, input passcode
for times in range(2):
self.keyboard.send("".join(passcode))
# Back to create passcode
Wait(self.marionette).until(expected.element_displayed(
*self._screen_lock_passcode_section_locator))
self.marionette.find_element(*self._passcode_create_locator).tap()
Wait(self.marionette).until(expected.element_displayed(
*self._root_locator))